About
A survival game where the record of the run matters as much as the route home.
The Long Retreat is an iPhone survival game about leading a convoy home. You play from the Bridge of the UNS Defiance, choosing routes, rationing resources, and answering transmissions that rarely arrive at a convenient time.
The choices are not usually clean. You are deciding who to help, when to spend scarce supplies, and which risks are worth carrying into the next jump.
Every run is recorded in an append-only log. The Memorial wall keeps the names of everyone who didn't make it home, from your current run and every run before it.
Highlights
- The run is built around hard calls: route safety, supplies, civilians, pressure, and loss.
- The Bridge, map, transmissions, manifest, and memorial all make the convoy feel persistent.
- The Memorial wall gives failed choices a place to stay instead of disappearing after a restart.
- Launch polish is focused on making the iPhone experience feel clean and serious.
Also worth noting
- The current screens show the bridge, map, transmissions, manifest, memorial, and opening evacuation sequence.
- The campaign is carried by hand-written encounters rather than procedural filler.
- The run log and Memorial wall are part of the identity, not just statistics.