iOS · arcade Month 5 polish

Swipe

iOS arcade space combat where the song you pick changes the shape of the run.

  • SwiftUI
  • RealityKit
  • Game Center
  • iCloud KVS
  • iOS 18+
  • XcodeGen

About

A rhythm-shaped arcade prototype where picking a song also picks a style of pressure.

Swipe is an iOS space combat game where the music you choose changes how the run feels. Enemy timing, difficulty spikes, and power-up windows all follow the track, so changing the song changes the fight.

Enemies are meant to be readable at speed. Each type looks and moves differently, and part of the skill is learning what the screen is asking you to do before the wave gets out of hand.

When a wave gets too dense, a retreat phase pulls enemies back before the situation becomes unwinnable. The game is hard, but it doesn't cheat.

Highlights

  • The track is more than background music; it drives the pacing of the run.
  • Enemy readability matters as much as reaction speed.
  • Retreat phases keep the game tough without letting a run collapse into noise.
  • The prototype already has menu, gameplay, settings, and iPad layouts worth showing.

Also worth noting

  • The screenshots show the main menu, gameplay, settings, and iPad states.
  • Runs can be replayed consistently while the game is tuned.
  • The current prototype is private, but the arcade direction is visible in the screenshots.